Regardless of those niggles, the game is pure joy in digitised form.
Hopefully someone will figure out how to make the two play together. LBA2 eliminated both of those complaints, and Sébastien Viannay's Windows-native "LbaWin" port actually provides an option to deal with (2), but unfortunately that doesn't appear to work with GOG's version of the game. Guess this is my chance to revisit it! Does anyone know how it controls after all these years - is it cumbersome (like so many classics) or were the controls pretty good to begin with?Thirith: Controls are okay, with a couple of caveats:ġ) The isometric perspective makes some jumps quite tricky.Ģ) When you're running around in 'athletic' mode to get places quickly, running into walls hurts you, which kinda sucks. The Tetherless Jetpack does not need the creator pack in LBP3.I remember enjoying the demo a lot, but at that time my funds were limited so I never got it.
It is like the special Jetpack used to create, as it has no restraints, and can allow you to fly wherever you wish, while it is visible like the normal Jetpack (only in the PS3 games).
It is the Tetherless Jetpack, and to get it you have to download the Creator Kit 1 (which is free) from the PSN Store or LittleBigStore. In Create Mode, there is a second jetpack you can use that is not seen in the Story Mode. When in hover mode, you can also zoom and pan the camera with the Right Analogue Stick. still gives a speed boost, but the down arrow ends hover mode. Your character can freely float around the outside your level with no restraints to get a better view. In Create Mode a special function is obtained, but it is not a jetpack. If you tweak it, you can set the tether length (how far the Jetpack's chain will reach before the player has to drop it.) NOTE: if the Jetpack is not glued down to a surface, the pickup will follow the player at the end of the chain, meaning the character can fly anywhere.Īs of April 23rd, a tetherless Jetpack became available, which allows the player to move anywhere with the Jetpack without having a tether. All you have to do is select Jetpack under the Character Enhancements section of the Tools Bag. However, you can imaginatively use the Jetpacks in your own created Scenes. The only other time it appears is at the The Canyons, level " Boom Town" were Sackboy learns to use explosives via the Jetpack, unless you count The Wilderness's Jetpack Tunnel minigame.īoth times in the game the Jetpack is restrained with tether. In The Gardens, level " Skate to Victory" the player can use a Jetpack to fly around and group some sponge balls on a platform. In Story mode, the Jetpack is infrequently seen. It is also the only Power-Up in LittleBigPlanet PSP. Jetpacks have no set purpose it's up to you to decide how to use them in your levels. Score and Score Bubbles on any layer will be picked up, and you can still grab things with R1, however, as previously stated, grabbed items will force you back into the item's layer. You can press the button for a speed burst and to get out of it. Now, your player will float around instead of walk, and you cannot change between layers by using up or down, only by grabbing a item. When you run up to one, it will auto-equip.
They are light gray in colour and look like two connected barrels. Jetpack pickups are normally glued to a surface so you can obtain them.